Skupina počítačové grafiky: projekty Prezentuje: Jaroslav Křivánek
http://cgg.mff.cuni.cz/temata.php (záložka Témata / Topics )
What we do Realistic rendering 3D printing 3D recognition Smart 3D content creation Game development Miscellaneous artistic & other funky topics
Creative and realistic 3D printing Jaroslav Křivánek jaroslav.krivanek@mff.cuni.cz
Creative and realistic 3D printing Jaroslav Křivánek jaroslav.krivanek@mff.cuni.cz
Active illumination in 3D printing Jaroslav Křivánek jaroslav.krivanek@mff.cuni.cz
Dithering, color reproduction & color separation in 3D printing 2D obrázky Jaroslav Křivánek jaroslav.krivanek@mff.cuni.cz 3D tisk
Intelligent 3D graphics (via machine learning/ai) Architectural sketches Style transfer in 3D Denoising & super-resolution 3D scene understanding & learning Jaroslav Křivánek jaroslav.krivanek@mff.cuni.cz
Jaroslav Křivánek jaroslav.krivanek@mff.cuni.cz Architectural sketches
Style transfer in 3D + =? Jaroslav Křivánek jaroslav.krivanek@mff.cuni.cz http://cg.cs.tsinghua.edu.cn/people/~kang/magicdecorator.htm
Denoising & super-resolution Jaroslav Křivánek jaroslav.krivanek@mff.cuni.cz
3D scene understanding & learning Jaroslav Křivánek jaroslav.krivanek@mff.cuni.cz
3D scene understanding & learning Most natural orientation of objects Most common spatial configuration (chairs around a table) Materials on objects Appropriate scaling of textures Automatic (semantic) labeling of imported 3D models Automatic & intelligent UV unwrapping Automatic lighting Jaroslav Křivánek jaroslav.krivanek@mff.cuni.cz
Find a sofa that fits my living room Jaroslav Křivánek jaroslav.krivanek@mff.cuni.cz
Find a good material for my desk Jaroslav Křivánek jaroslav.krivanek@mff.cuni.cz
Detekcia významných oblastí s využitím superpixlov s využitím genetických algoritmov s využitím deep learning Elena Šikudová sikudova@cgg.mff.cuni.cz
Príznaky lokálne príznaky na 3D dátach kombinácia globálnych a lokálnych príznakov pri vyhľadávaní obrazov v rastúcich databázach Elena Šikudová sikudova@cgg.mff.cuni.cz
Iná téma z oblasti spracovania obrazu a počítačového videnia po dohode Priebežne sledujte nástenku pri miestnosti 406 Elena Šikudová sikudova@cgg.mff.cuni.cz
Jaroslav Křivánek jaroslav.krivanek@mff.cuni.cz Simulace transportu světla
http://cgg.mff.cuni.cz/temata.php (záložka Témata / Topics )
Music to 3D Generate 3D Models / Animations from Audio Input Static 3D interesting shapes + Animation matching sequences + Interaction eg. lights.helloenjoy.com/ as a BSc thesis extension Tobias Rittig tobias.rittig@t-online.de
Particle system Interactive rendering Global illumination solution with simplifying conditions Simple geometry Limited lights + one enviromap etc. On GPU only or hybrid CPU/GPU solutions Support for experimentation (scriptable!) Lot of extensions... Ivo Kondapaneni ivo@cgg.cuni.mff.cz
Oskar Elek Computer Graphics Group (PostDoc) oskar@cgg.mff.cuni.cz Areas of interest: rendering (Monte Carlo, real-time) 3D printing (appearance fabrication) simulation material modelling
Topic #1: Real-time Fractal Renderer [made in Xaos] Interactive zooming into fractals Oskar Elek oskar@cgg.mff.cuni.cz Render different fractals (Mandelbrot, Julia, Newton )
Topic #1: Real-time Fractal Renderer Project phase Robust interactive GPU implementation (CUDA or shaders) 2-3 standard fractals Simple UI for parameter tweaking Thesis phase Variable-resolution perceptual ( foveated ) rendering Adaptive sample reusing (reprojection) Experimental fractals / coloring schemes / filters (author s choice) Sign up if you re into some of these GPUs, math, computational art, image processing Oskar Elek oskar@cgg.mff.cuni.cz
Topic #2: Generalized 2D Particle Simulation [made by Patrick Huebner] [made by Zaha Hadid Architects] Physics-based particle simulation on simple 2D stencils Oskar Elek oskar@cgg.mff.cuni.cz or actual images such as projected building facades
Topic #2: Generalized 2D Particle Simulation Project phase Simulation in 2D black & white stencil world (CPU or GPU) Basic interaction with geometry (bouncing) and forces (gravity) Ability to generate animations, simple scripting Thesis phase Application to and simple interaction with images Consider interaction between particles (force fields) Simulate advanced phenomena: dielectric breakdown, Brownian motion, diffusive aggregation, fluid flow (optional) Sign up if you re into some of these Simulation, computational art, physics, geometry processing Oskar Elek oskar@cgg.mff.cuni.cz
http://cgg.mff.cuni.cz/temata.php (záložka Témata / Topics )
Charles University, Prague 28 th February, 2017